Design+Code logo

Quick links

Suggested search

Primary, Secondary and Tertiary Colors

Starting with a vibrant, pastel color that is Primary or Secondary is highly recommended. There is no wrong pick when it comes to choosing one. It’s how you use it and what you choose to complement it with.

Color Theory

iOS Palette

These are the colors used by Apple in their native apps. In general, blue is used system-wide as the universal color for buttons, icons and actionable items. But other colors can be used to set the brand like yellow for Notes, pink for Apple Music, green for Messages, etc. If you’re in doubt, use blue. When designing, please keep in mind that red is generally used for destructive actions and green for successful actions. Please take a look at the official documentation for more details.

colors

Dynamic System Colors

In addition to system colors, iOS gives you access to certain dynamic system colors that adapt to both light and dark mode perfectly. These include colors for links, labels, placeholder text, separators, etc. A more comprehensive list can be found in the documentation.

Neutral Tones

Perhaps the most important aspect of colors are the neutral tones. These are the neutralizers and as such these keep your designs from feeling too heavy. Most importantly, the neutral tones are easy on the eye and defer the user's attention to the content. You can use these as backgrounds.

Neutral Tones

Hue, Saturation, Brightness

When manipulating colors, it is important to understand the properties relevant to colors. A lot of people use RGB, but personally I found HSB to be a lot easier to manipulate. That’s because it is hard to tell how much RedGreen or Blue there is to a color. On the other hand, I can easily map in my mind how much HueSaturation and Brightness. Those values make a lot more sense to me.

hsb

Monochromatic

A monochromatic color is created when we use one strong color with multiple variations of that one color. The most common scenario is to have one main color and then, applying a 10-90% white or black layer on top. Sticking to one main color can prove to be a wise decision, especially for those who are not comfortable with colors yet. Simplification always helps new concepts.

Neutral Tones-1

Analogous

Analogous colors refer to colors that are next to each other on the color wheel like red, orange and yellow. Although it is a difficult color paletter as colors can end up overpowering each other, an analogous color scheme is very pleasing to the eye as it can be often found in the nature such as the sunset.

Analogous

Complementary

A complementary color palette consists of two colors that are opposite on the color wheel such as red and green. Since there is a strong contrast of complementary colors, it is useful to select one color that is dominating and another that highlights other important elements in the page.

Complementary

Cool and Warm Colors

Cool colors are generally associated with peace, serenity or calmness. These include shades of green, blue and purple. Such colors are not very overpowering and are soothing in nature. Warn colors are in turn associated with energy, brightness, action and warmth. Such colors include shades of yellow, orange and red.

Frame 1

Contrast

Colors shouldn’t be in the way of legibility. Contrast is needed to allow comfortable reading and to immerse the viewer. For good contrast, use opposite ends: white against black, light blue against dark blue, high brightness against low brightness.

Guidelines for Light UI

  • The content should be lighter than the background. Objects in focus are usually better lit than the background.
  • Don’t overuse colors. They really grab your attention. Use colors to give importance to buttons and highlighted states.
  • Avoid average colors. 90-100% white is usually the best range.

Guidelines for Dark UI

  • Don’t use absolute black. It’s very hard to see the details in pitch black and the contrast can be too high against white.
  • If you must use black, make sure to have variations of dark gray to alleviate the high contrast.
  • Avoid grays when using blue. Dark blue complements blue better than gray.

translate

Colors Tools

There are numerous tools out there that make the process of selecting colors for your iOS applications and application in general easier. Let's discuss some of these!

Coolors

If you are adventurous and like to experiment with random color palettes, Coolors is the tool. You can look at different color palettes from other designers and create yours; on its mobile version, you can quickly generate color palettes based on different methods like monochromatic, analogous, complementary, triadic, square, and more.

Adobe Colors

Adobe Colors allows you to create color themes via the color wheel. It also gives you the option to generate colors as well as gradients from an image by uploading it. Adobe Colors also has an accessibility tool.

Paletton

In Paletton, you first select the scheme you’d like: mono, complementary, triadic, tetradic, analogous or accented analogous. Then, when you change one color in the color wheel, the rest change to match it.

Sip Color App

Sip is a color picker that allows you to organize and share colors. This app is available for macOS and iOS.

Learn with videos and source files. Available to Pro subscribers only.

Purchase includes access to 50+ courses, 320+ premium tutorials, 300+ hours of videos, source files and certificates.

BACK TO

Intro to iOS 14 Design

READ NEXT

Typography and Dynamic Type

Templates and source code

Download source files

Download the videos and assets to refer and learn offline without interuption.

check

Design template

check

Source code for all sections

check

Video files, ePub and subtitles

ios-design-handbook-ios-colors

1

Intro to iOS 14 Design

A complete guide to designing for iOS 14 with videos, examples and design files

4:13

2

iOS Colors

Learn how to work with colors in iOS 14

5:28

3

Typography and Dynamic Type

Learn to make the content clear and readable

5:33

4

Background Blur and Gradients

Creating contrast between contents using blurs and apply gradients from analogous colors

4:19

5

Adaptive Layout

Learn to make your designs adaptive to different device screen sizes and orientation

4:19

6

Do's and Don'ts

Things to keep in mind while designing for iOS

6:52

7

Design for Touch

Keeping your content reachable using different touch techniques

7:46

8

iOS Native UI Elements

Learn and benefit from using Apple's UI resources

8:10

9

iOS Icons

Learn how to find great icons and customize them

3:44

10

Design for iPad

How bigger screens affect your design

8:11

11

Design the Sidebar

How to design a sidebar for iPad

7:16

12

Design Widgets

Displaying important and useful information using widgets for quick glances

6:31

13

Animations

Good animations enhance, bad animations distract

5:23

14

App Clips

Make use of a specific feature in your app through app clips

7:05

15

Design for Apple Watch

Designing for people on the go

6:16

16

Modals

Provide more focused experience by presenting your content in a temporary modal view

6:17

17

Onboarding

Learn to design meaningful experiences with clear onboarding flows and patterns

6:51

18

Launch Screen

Hint users about loading content through launch screens

5:35

19

Design for Accessibility

Basic rules and system to improve app accessibility

4:12

20

Design for macOS Big Sur

Designing an app with translucency and sidebar layout for macOS Big Sur

6:31

Meet the instructors

We all try to be consistent with our way of teaching step-by-step, providing source files and prioritizing design in our courses.

Meng To

I design, code and write

Meng To is the author of Design+Code. Meng started off his career as a self-taught designer from Montreal and eventually traveled around the world for 2 years as his US VISA was denied. During his travels, he wrote a book which now has 35,000 readers.

icon

39 courses - 184 hours

course logo

Build SwiftUI apps for iOS 18 with Cursor and Xcode

In this course, we'll explore the exciting new features of SwiftUI 6 and Xcode 16 for building iOS 18 apps. From mesh gradients and text animations to ripple effects, you'll learn how to create polished, highly custom apps using the latest workflows. We'll also dive into using Cursor and Claude AI for AI-driven coding, helping you start strong and customize your apps.

5 hrs

course logo

Create your Dream Apps with Cursor and Claude AI

Learn to build your dream web apps from the ground up using Cursor, Claude AI, and a suite of powerful AI tools. This course covers everything you need, including React for frontend development, Firebase for backend integration, and Stripe for handling payments. You’ll also dive into advanced AI tools like Claude Artifacts, Galileo AI, v0.dev for UI, Ideogram for design generation, and Cursor Composer for full-scale development.

6 hrs

course logo

Build a React Site from Figma to Codux

In this course, you'll learn to build a website from scratch using Codux, starting with a Figma template. You’ll master responsive design, collaborate with developers on a real React project, export CSS from Figma using Locofy, set up breakpoints with media queries, add CSS animations, improve SEO, create multiple pages with React Router, and publish your site. By following best practices, you’ll bridge design and development, improve your web design skills.

2 hrs

course logo

Create 3D UI for iOS and visionOS in Spline

Comprehensive 3D Design Course: From Basics to Advanced Techniques for iOS and visionOS using SwiftUI

3 hrs

course logo

Master No-Code Web Design with Framer

In this free Framer course, you'll learn to create modern, user-friendly interfaces. Start with dark mode and glass designs, then move from Figma to Framer, using vectors and auto layout for responsive websites. Add animations, interactive buttons, and custom components with code. Finally, you'll craft a design system suitable for teamwork or solo projects, all in a straightforward and practical approach.

4 hrs

course logo

Build SwiftUI Apps for iOS 17

In this course, we’ll be exploring the fresh and exciting features of SwiftUI 5! As we craft a variety of iOS apps from the ground up, we'll delve deep into the treasure trove that is SwiftUI's user interface, interactions, and animations.

4 hrs

course logo

Build Beautiful Apps with GPT-4 and Midjourney

Design and develop apps using GPT-4 and Midjourney with prompts for SwiftUI, React, CSS, app concepts, icons, and copywriting

4 hrs

course logo

Build SwiftUI apps for iOS 16

Create animated and interactive apps using new iOS 16 techniques using SwiftUI 4 and Xcode 14

5 hrs

course logo

Build a 3D Site Without Code with Framer

Design and publish a responsive site with 3D animation without writing a single line of code

3 hrs

course logo

Create 3D Site with Spline and React

Design and code a landing page with an interactive 3D asset using Spline and CodeSandbox

1 hrs

course logo

Build an Animated App with Rive and SwiftUI

Design and code an iOS app with Rive animated assets, icon animations, custom layouts and interactions

3 hrs

course logo

Build a SwiftUI app for iOS 15 Part 3

Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more

4 hrs

course logo

Build a SwiftUI app for iOS 15 Part 2

Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more

3 hrs

course logo

Build a SwiftUI app for iOS 15

Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more

4 hrs

course logo

React Livestreams

Learn how we can use React Hooks to build web apps using libraries, tools, apis and frameworks

4 hrs

course logo

Design Founder Livestreams

A journey on how we built DesignCode covering product design, management, analytics, revenue and a good dose of learning from our successes and failures

2 hrs

course logo

SwiftUI Advanced Handbook

An extensive series of tutorials covering advanced topics related to SwiftUI, with a main focus on backend and logic to take your SwiftUI skills to the next level

4 hrs

course logo

iOS Design Handbook

A complete guide to designing for iOS 14 with videos, examples and design files

2 hrs

course logo

SwiftUI Handbook

A comprehensive series of tutorials covering Xcode, SwiftUI and all the layout and development techniques

7 hrs

course logo

Build a web app with React Hooks

Learn how we built the new Design+Code site with React Hooks using Gatsby, Netlify, and advanced CSS techniques with Styled Components.

4 hrs

course logo

UI Design Handbook

A comprehensive guide to the best tips and tricks for UI design. Free tutorials for learning user interface design.

2 hrs

course logo

Figma Handbook

A comprehensive guide to the best tips and tricks in Figma

6 hrs

course logo

SwiftUI for iOS 14

Build a multi-platform app from scratch using the new techniques in iOS 14. We'll use the Sidebar and Lazy Grids to make the layout adaptive for iOS, iPadOS, macOS Big Sur and we'll learn the new Matched Geometry Effect to create beautiful transitions between screens without the complexity. This course is beginner-friendly and is taught step-by-step in a video format.

3 hrs

course logo

SwiftUI Livestreams

This is a compilation of the SwiftUI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.

19 hrs

course logo

UI Design Livestreams

This is a compilation of the UI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.

26 hrs

course logo

UI Design for Developers

In this course we'll learn how to use design systems, set up break points, typography, spacing, navigation, size rules for adapting to the iPad, mobile and web versions, and different techniques that translate well from design to code.

3 hrs

course logo

Build an app with SwiftUI Part 3

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

course logo

Build an app with SwiftUI Part 2

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

course logo

Build a full site in Webflow

Webflow is a design tool that can build production-ready experiences without code. You can implement CSS-driven adaptive layouts, build complex interactions and deploy all in one tool. Webflow also comes with a built-in content management system (CMS) and Ecommerce for creating a purchase experience without the need of third-party tools.

3 hrs

course logo

Advanced Prototyping in ProtoPie

ProtoPie is a cross-platform prototyping tool that creates prototypes nearly as powerful as those made with code, with half of the efforts, and zero code. It's perfect for designers who want to quickly experiment with advanced interactions using variables, conditions, sensors and more.

3 hrs

course logo

Build an app with SwiftUI Part 1

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

course logo

React Native for Designers Part 2

React Native is a popular Javascript framework that builds on top of React by using native components to create a real mobile app indistinguishable from one made using Xcode or Android Studio. The main difference with native development is that you get to use CSS, hot-reload, Javascript and other familiar techniques that the Web has grown over the past decades. Most importantly, you're building for both iOS and Android using the same codebase.

3 hrs

course logo

React Native for Designers

React Native is a popular Javascript framework that builds on top of React by using native components to create a real mobile app indistinguishable from one made using Xcode or Android Studio. The main difference with native development is that you get to use CSS, hot-reload, Javascript and other familiar techniques that the Web has grown over the past decades. Most importantly, you're building for both iOS and Android using the same codebase.

5 hrs

course logo

Design System in Figma

Learn how to use and design a collaborative and powerful design system in Figma. Design Systems provide a shared library of reusable components and guidelines and that will let you build products much faster

3 hrs

course logo

React for Designers

Learn how to build a modern site using React and the most efficient libraries to get your site/product online. Get familiar with Grid CSS, animations, interactions, dynamic data with Contentful and deploying your site with Netlify.

3 hrs

course logo

Swift Advanced

Learn Swift a robust and intuitive programming language created by Apple for building apps for iOS, Mac, Apple TV and Apple Watch

9 hrs

course logo

Learn Swift

Learn Swift a robust and intuitive programming language created by Apple for building apps for iOS, Mac, Apple TV and Apple Watch

4 hrs

course logo

Learn Sketch

Learn Sketch a design tool entirely vector-based and focused on user interface design

5 hrs

course logo

Learn iOS 11 Design

Learn colors, typography and layout for iOS 8

1 hrs