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Build an app with SwiftUI Part 3

20 sections - 4 hours of video

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This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

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Taught by Meng To

Purchase includes access to 50+ courses, 320+ premium tutorials, 300+ hours of videos, source files and certificates.

20 topics

All techniques are explained step-by-step, in a beginner-friendly format so that you can easily follow in a cohesive way.

1

Neumorphic Buttons

Create inner shadows with background color layers

16:37

2

Long Press Gesture

Detect a long press gesture and animate a button

14:05

3

Circle Button Animation

Create an icon animation and apply inner shadows using strokes

15:27

4

Tap Progress Animation

Create an animation based on the duration of the long press gesture

12:43

5

Haptic Feedback

Apply different strengths of haptic feedback to your interactions

5:35

6

Login and Variable Font Size

Create a basic login layout and apply font size based on width

12:01

7

3D Parallax and Looping Animation

Create a 3D parallax effect based on the drag position

9:48

8

TextField and Password

Create a form with an email textfield and password securefield

11:24

9

Keyboard and Alerts

Learn to center the screen and show alerts for your form

11:15

10

Lottie Loading Animation

Add animated assets to your SwiftUI app

12:56

11

Success Sequence Animation

Create an animated post-login screen with Lottie assets

11:26

12

Login with Firebase

Implement Firebase Auth and Cocoapods to your SwiftUI project

13:44

13

Login Environment Object

Save user states on an app level and build a full login experience

8:22

14

Persistent Login with UserDefaults

Make users logged even after they close the app

7:34

15

Adapting for iPad

Making your layout work for larger screens, iPhone SE and Slide Over

14:29

16

Environment Size Class

Apply styles based on groups of screen sizes

15:28

17

Fixing the UI and Animation

Adapting for multiple screens and fixing the animation for Safe Area and ScrollView

11:56

18

TabBar Below Views

Showing content and modals on top of the Tab Bar

9:11

19

Scrollable Card Content

Make the animated cards UI content scrollable

19:49

20

Submit to the App Store

Step-by-step guide for publishing your app to the App Store

15:19

Learn by doing

What you'll build

Redesign your existing app or start from scratch as you follow along and learn the techniques.

Templates and source code

Download source files

Download the videos and assets to refer and learn offline without interuption.

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Design template

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Source code for all sections

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Video files, ePub and subtitles

Browse all downloads

What's included?

All courses come with downloadable files to help you design, code and follow the course offline.

300+ hours of video

300+ hours of video

Subtitles in English, Chinese

Subtitles in English, Chinese

Source files, ePub

Source files, ePub

UI, icons, illustrations

UI, icons, illustrations

Premium, support chat

Premium, support chat

Source files

Source files

Design templates and source code files are included to help you learn.

ePub files

ePub files

Read offline using Books for iOS, Mac or other apps that can read this format.

Video files

Video files

Download the videos so that you can watch later or offline using any video player.

Meet the instructor

We all try to be consistent with our way of teaching step-by-step, providing source files and prioritizing design in our courses.

Meng To

I design, code and write

Meng To is the author of Design+Code. Meng started off his career as a self-taught designer from Montreal and eventually traveled around the world for 2 years as his US VISA was denied. During his travels, he wrote a book which now has 35,000 readers.

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35 courses - 165 hours

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Master No-Code Web Design with Framer

In this free Framer course, you'll learn to create modern, user-friendly interfaces. Start with dark mode and glass designs, then move from Figma to Framer, using vectors and auto layout for responsive websites. Add animations, interactive buttons, and custom components with code. Finally, you'll craft a design system suitable for teamwork or solo projects, all in a straightforward and practical approach.

4 hrs

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Build SwiftUI Apps for iOS 17

In this course, we’ll be exploring the fresh and exciting features of SwiftUI 5! As we craft a variety of iOS apps from the ground up, we'll delve deep into the treasure trove that is SwiftUI's user interface, interactions, and animations.

4 hrs

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Build Beautiful Apps with GPT-4 and Midjourney

Design and develop apps using GPT-4 and Midjourney with prompts for SwiftUI, React, CSS, app concepts, icons, and copywriting

4 hrs

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Build SwiftUI apps for iOS 16

Create animated and interactive apps using new iOS 16 techniques using SwiftUI 4 and Xcode 14

5 hrs

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Build a 3D Site Without Code with Framer

Design and publish a responsive site with 3D animation without writing a single line of code

3 hrs

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Create 3D Site with Spline and React

Design and code a landing page with an interactive 3D asset using Spline and CodeSandbox

1 hrs

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Build an Animated App with Rive and SwiftUI

Design and code an iOS app with Rive animated assets, icon animations, custom layouts and interactions

3 hrs

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Build a SwiftUI app for iOS 15 Part 3

Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more

4 hrs

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Build a SwiftUI app for iOS 15 Part 2

Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more

3 hrs

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Build a SwiftUI app for iOS 15

Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more

4 hrs

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React Livestreams

Learn how we can use React Hooks to build web apps using libraries, tools, apis and frameworks

4 hrs

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Design Founder Livestreams

A journey on how we built DesignCode covering product design, management, analytics, revenue and a good dose of learning from our successes and failures

2 hrs

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SwiftUI Advanced Handbook

An extensive series of tutorials covering advanced topics related to SwiftUI, with a main focus on backend and logic to take your SwiftUI skills to the next level

4 hrs

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iOS Design Handbook

A complete guide to designing for iOS 14 with videos, examples and design files

2 hrs

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SwiftUI Handbook

A comprehensive series of tutorials covering Xcode, SwiftUI and all the layout and development techniques

6 hrs

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Build a web app with React Hooks

Learn how we built the new Design+Code site with React Hooks using Gatsby, Netlify, and advanced CSS techniques with Styled Components.

4 hrs

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UI Design Handbook

A comprehensive guide to the best tips and tricks for UI design. Free tutorials for learning user interface design.

2 hrs

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Figma Handbook

A comprehensive guide to the best tips and tricks in Figma

4 hrs

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SwiftUI for iOS 14

Build a multi-platform app from scratch using the new techniques in iOS 14. We'll use the Sidebar and Lazy Grids to make the layout adaptive for iOS, iPadOS, macOS Big Sur and we'll learn the new Matched Geometry Effect to create beautiful transitions between screens without the complexity. This course is beginner-friendly and is taught step-by-step in a video format.

3 hrs

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SwiftUI Livestreams

This is a compilation of the SwiftUI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.

19 hrs

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UI Design Livestreams

This is a compilation of the UI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.

26 hrs

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UI Design for Developers

In this course we'll learn how to use design systems, set up break points, typography, spacing, navigation, size rules for adapting to the iPad, mobile and web versions, and different techniques that translate well from design to code.

3 hrs

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Build an app with SwiftUI Part 3

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

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Build an app with SwiftUI Part 2

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

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Build a full site in Webflow

Webflow is a design tool that can build production-ready experiences without code. You can implement CSS-driven adaptive layouts, build complex interactions and deploy all in one tool. Webflow also comes with a built-in content management system (CMS) and Ecommerce for creating a purchase experience without the need of third-party tools.

3 hrs

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Advanced Prototyping in ProtoPie

ProtoPie is a cross-platform prototyping tool that creates prototypes nearly as powerful as those made with code, with half of the efforts, and zero code. It's perfect for designers who want to quickly experiment with advanced interactions using variables, conditions, sensors and more.

3 hrs

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Build an app with SwiftUI Part 1

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

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React Native for Designers Part 2

React Native is a popular Javascript framework that builds on top of React by using native components to create a real mobile app indistinguishable from one made using Xcode or Android Studio. The main difference with native development is that you get to use CSS, hot-reload, Javascript and other familiar techniques that the Web has grown over the past decades. Most importantly, you're building for both iOS and Android using the same codebase.

3 hrs

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React Native for Designers

React Native is a popular Javascript framework that builds on top of React by using native components to create a real mobile app indistinguishable from one made using Xcode or Android Studio. The main difference with native development is that you get to use CSS, hot-reload, Javascript and other familiar techniques that the Web has grown over the past decades. Most importantly, you're building for both iOS and Android using the same codebase.

5 hrs

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Design System in Figma

Learn how to use and design a collaborative and powerful design system in Figma. Design Systems provide a shared library of reusable components and guidelines and that will let you build products much faster

3 hrs

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React for Designers

Learn how to build a modern site using React and the most efficient libraries to get your site/product online. Get familiar with Grid CSS, animations, interactions, dynamic data with Contentful and deploying your site with Netlify.

3 hrs

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Swift Advanced

Learn Swift a robust and intuitive programming language created by Apple for building apps for iOS, Mac, Apple TV and Apple Watch

9 hrs

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Learn Swift

Learn Swift a robust and intuitive programming language created by Apple for building apps for iOS, Mac, Apple TV and Apple Watch

4 hrs

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Learn Sketch

Learn Sketch a design tool entirely vector-based and focused on user interface design

5 hrs

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Learn iOS 11 Design

Learn colors, typography and layout for iOS 8

1 hrs

Flutter

Certificate

Figma

Certificate

SwiftUI

Certificate

UI Design

Certificate

Create a profile

Get certificates

After passing a test, we’ll award you with an online certificate. You can add them to your profile after completing the courses.

Pass the test
Get the certificate.

Test your knowledge of SwiftUI iOS 13. Complete the course and get perfect results for this test to get your certificate.

SwiftUI iOS 13: Question 1 out of 20

Which of the following modifier can be used to provide spacing from an adjacent margin?

Stories

How students learned from our courses

See what people have learned and built by taking courses from Design+Code

Fabio Sasso

Founder of ABDZ

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Fabio Sasso

Founder of ABDZ

My first iOS app is available on the AppStore. I literally didn’t know anything about SwiftUI (still not much) and in probably 4 weeks was able to recreate my android app for iOS. Highly recommend MengTo videos!

Damjan Dimovski

Senior iOS Developer at 3PDevelopment

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Damjan Dimovski

Senior iOS Developer at 3PDevelopment

Made using SwiftUI and @MengTo's awesome Design+Code courses on SwiftUI and UI design!

Ángel Vāzquez

UI-X interaction & design

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Ángel Vāzquez

UI-X interaction & design

I can’t thank you enough @MengTo, thank you for making the whole process so enjoyable. This is the beginning of a new era for me thanks to you I found my passion and what I want to do for the next following years. Red heart

Mogens Egeskov

iOS Developer

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Mogens Egeskov

iOS Developer

After months of hard work i'm excited to share my new app "Read" which helps you reach your yearly book goal by telling you how many pages or percent to read daily. You can time your read.

Chris Ching

Teaches iOS Programming

As a developer, I really appreciated the chapters on Color Theory and Typography. It was just the right balance of theory combined with examples.

Manuel Sainsily

Senior UI/UX Designer at IBM

As an old developer, I bought the first version of design+code on its release date, and 1 month after... I literally quit my company. It was such an eye-opener and interactive/comprehensive book, I couldn’t continue to work as before and had an urge for disruption and reinvention. Thanks for being a true lever for my personal career.

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