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Onboarding experiences

When it comes to onboarding experiences, there are few types of patterns, and you have to pick the one that suits your app the best as it helps you solve potential questions in the minds of users right at the start. Here are the most common onboarding experience patterns:

Guided Tours

As the name suggests, guided walkthroughs give a quick tutorial on the app's essentials to lower entry barriers by familiarizing the user with the interface and easing the learning curve. But it's important not to go overboard with this. Know where the users might need help and focus on educating them about that.

Guided

Walkthroughs

At times people may be more familiar with how your app's functionality is, so in this case, walkthroughs can be the best. This gives users quick insight into some of your app's key features without getting into the nitty-gritty.

Walkthroughs

Personalization

People enjoy tuning the experience as to what they prefer right from the start, and providing them a way to personalize upfront on the onboarding experience engages the users more. Doing this right is important. Aim to complete the personalization with as few steps as possible.

Personalization

Don't Demand

Avoid asking to setup/provide too much information right up at the onboarding unless your app doesn't work without it. If possible, try to provide a choice to skip and start using the app directly as that's what users desire. Give the ability to setup/alter information later in the settings.

Always have an option to skip and not bore with too much questions.

Delight Users

Anything that requires a bit of effort but that is rewarding or beneficial to the user. Meaning make your onboarding experience enjoyable even from the smallest part. For example, Keep your copy humorous and have animations and illustrations instead of screenshots; simple things like this interest users.

Less is better

Keep it simple, short, and to the point. Onboarding experiences should not be long-drawn as it is a way to make the new users familiar with your app as quickly as possible and make them start using the app right away. The information you will put has to be valuable for the user.

Less But Better

Clarity

Make things obvious. Buttons should be self-explanatory and typography should be big and readable at a comfortable distance. Your content should clearly indicate what your app is about. For example, if it's a coffee app, then you should be reminded of the coffee beans, espresso, and brown colors of coffee.

Typography is Content

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ios-design-handbook-onboarding

1

Intro to iOS 14 Design

A complete guide to designing for iOS 14 with videos, examples and design files

4:13

2

iOS Colors

Learn how to work with colors in iOS 14

5:28

3

Typography and Dynamic Type

Learn to make the content clear and readable

5:33

4

Background Blur and Gradients

Creating contrast between contents using blurs and apply gradients from analogous colors

4:19

5

Adaptive Layout

Learn to make your designs adaptive to different device screen sizes and orientation

4:19

6

Do's and Don'ts

Things to keep in mind while designing for iOS

6:52

7

Design for Touch

Keeping your content reachable using different touch techniques

7:46

8

iOS Native UI Elements

Learn and benefit from using Apple's UI resources

8:10

9

iOS Icons

Learn how to find great icons and customize them

3:44

10

Design for iPad

How bigger screens affect your design

8:11

11

Design the Sidebar

How to design a sidebar for iPad

7:16

12

Design Widgets

Displaying important and useful information using widgets for quick glances

6:31

13

Animations

Good animations enhance, bad animations distract

5:23

14

App Clips

Make use of a specific feature in your app through app clips

7:05

15

Design for Apple Watch

Designing for people on the go

6:16

16

Modals

Provide more focused experience by presenting your content in a temporary modal view

6:17

17

Onboarding

Learn to design meaningful experiences with clear onboarding flows and patterns

6:51

18

Launch Screen

Hint users about loading content through launch screens

5:35

19

Design for Accessibility

Basic rules and system to improve app accessibility

4:12

20

Design for macOS Big Sur

Designing an app with translucency and sidebar layout for macOS Big Sur

6:31

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