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Firebase is a backend service and is categorized as a NoSQL database program. The platform provides some really great development tools and services such as a real-time database, authentication and much more.

In this section, we'll learn how to implement Firebase with SwiftUI. Head over to Firebase and login with your Google account. Let's start off with creating a Firebase project. Additionally, here's the link to a step-by-step guide for installing Firebase. There is also a SPM guide.

Purchase includes access to 50+ courses, 320+ premium tutorials, 300+ hours of videos, source files and certificates.

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Purchase includes access to 50+ courses, 320+ premium tutorials, 300+ hours of videos, source files and certificates.

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1

Firebase Auth

How to install Firebase authentification to your Xcode project

8:18

2

Read from Firestore

Install Cloud Firestore in your application to fetch and read data from a collection

8:01

3

Write to Firestore

Save the data users input in your application in a Firestore collection

5:35

4

Join an Array of Strings

Turn your array into a serialized String

3:33

5

Data from JSON

Load data from a JSON file into your SwiftUI application

5:08

6

HTTP Request

Create an HTTP Get Request to fetch data from an API

6:31

7

WKWebView

Integrate an HTML page into your SwiftUI application using WKWebView and by converting Markdown into HTML

5:25

8

Code Highlighting in a WebView

Use Highlight.js to convert your code blocks into beautiful highlighted code in a WebView

5:11

9

Test for Production in the Simulator

Build your app on Release scheme to test for production

1:43

10

Debug Performance in a WebView

Enable Safari's WebInspector to debug the performance of a WebView in your application

1:57

11

Debug a Crash Log

Learn how to debug a crash log from App Store Connect in Xcode

2:22

12

Simulate a Bad Network

Test your SwiftUI application by simulating a bad network connection with Network Link Conditionner

2:11

13

Archive a Build in Xcode

Archive a build for beta testing or to release in the App Store

1:28

14

Apollo GraphQL Part I

Install Apollo GraphQL in your project to fetch data from an API

6:21

15

Apollo GraphQL Part 2

Make a network call to fetch your data and process it into your own data type

6:43

16

Apollo GraphQL Part 3

Display the data fetched with Apollo GraphQL in your View

5:08

17

Configuration Files in Xcode

Create configuration files and add variables depending on the environment - development or production

4:35

18

App Review

Request an app review from your user for the AppStore

5:43

19

ImagePicker

Create an ImagePicker to choose a photo from the library or take a photo from the camera

5:06

20

Compress a UIImage

Compress a UIImage by converting it to JPEG, reducing its size and quality

3:32

21

Firebase Storage

Upload, delete and list files in Firebase Storage

11:11

22

Search Feature

Implement a search feature to filter through your content in your SwiftUI application

9:13

23

Push Notifications Part 1

Set up Firebase Cloud Messaging as a provider server to send push notifications to your users

5:59

24

Push Notifications Part 2

Create an AppDelegate to ask permission to send push notifications using Apple Push Notifications service and Firebase Cloud Messaging

6:30

25

Push Notifications Part 3

Tie everything together and test your push notifications feature in production

6:13

26

Network Connection

Verify the network connection of your user to perform tasks depending on their network's reachability

6:49

27

Download Files Locally Part 1

Download videos and files locally so users can watch them offline

6:05

28

Download Files Locally Part 2

Learn how to use the DownloadManager class in your views for offline video viewing

6:02

29

Offline Data with Realm

Save your SwiftUI data into a Realm so users can access them offline

10:20

30

HTTP Request with Async Await

Create an HTTP get request function using async await

6:11

31

Xcode Cloud

Automate workflows with Xcode Cloud

9:23

32

SceneStorage and TabView

Use @SceneStorage with TabView for better user experience on iPad

3:52

33

Network Connection Observer

Observe the network connection state using NWPathMonitor

4:37

34

Apollo GraphQL Caching

Cache data for offline availability with Apollo GraphQL

9:42

35

Create a model from an API response

Learn how to create a SwiftUI model out of the response body of an API

5:37

36

Multiple type variables in Swift

Make your models conform to the same protocol to create multiple type variables

4:23

37

Parsing Data with SwiftyJSON

Make API calls and easily parse data with this JSON package

9:36

38

ShazamKit

Build a simple Shazam clone and perform music recognition

12:38

39

Firebase Remote Config

Deliver changes to your app on the fly remotely

9:05

Meet the instructor

We all try to be consistent with our way of teaching step-by-step, providing source files and prioritizing design in our courses.

Meng To

I design, code and write

Meng To is the author of Design+Code. Meng started off his career as a self-taught designer from Montreal and eventually traveled around the world for 2 years as his US VISA was denied. During his travels, he wrote a book which now has 35,000 readers.

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36 courses - 170 hours

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Create 3D UI for iOS and visionOS in Spline

Comprehensive 3D Design Course: From Basics to Advanced Techniques for iOS and visionOS using SwiftUI

3 hrs

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Master No-Code Web Design with Framer

In this free Framer course, you'll learn to create modern, user-friendly interfaces. Start with dark mode and glass designs, then move from Figma to Framer, using vectors and auto layout for responsive websites. Add animations, interactive buttons, and custom components with code. Finally, you'll craft a design system suitable for teamwork or solo projects, all in a straightforward and practical approach.

4 hrs

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Build SwiftUI Apps for iOS 17

In this course, we’ll be exploring the fresh and exciting features of SwiftUI 5! As we craft a variety of iOS apps from the ground up, we'll delve deep into the treasure trove that is SwiftUI's user interface, interactions, and animations.

4 hrs

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Build Beautiful Apps with GPT-4 and Midjourney

Design and develop apps using GPT-4 and Midjourney with prompts for SwiftUI, React, CSS, app concepts, icons, and copywriting

4 hrs

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Build SwiftUI apps for iOS 16

Create animated and interactive apps using new iOS 16 techniques using SwiftUI 4 and Xcode 14

5 hrs

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Build a 3D Site Without Code with Framer

Design and publish a responsive site with 3D animation without writing a single line of code

3 hrs

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Create 3D Site with Spline and React

Design and code a landing page with an interactive 3D asset using Spline and CodeSandbox

1 hrs

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Build an Animated App with Rive and SwiftUI

Design and code an iOS app with Rive animated assets, icon animations, custom layouts and interactions

3 hrs

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Build a SwiftUI app for iOS 15 Part 3

Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more

4 hrs

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Build a SwiftUI app for iOS 15 Part 2

Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more

3 hrs

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Build a SwiftUI app for iOS 15

Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more

4 hrs

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React Livestreams

Learn how we can use React Hooks to build web apps using libraries, tools, apis and frameworks

4 hrs

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Design Founder Livestreams

A journey on how we built DesignCode covering product design, management, analytics, revenue and a good dose of learning from our successes and failures

2 hrs

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SwiftUI Advanced Handbook

An extensive series of tutorials covering advanced topics related to SwiftUI, with a main focus on backend and logic to take your SwiftUI skills to the next level

4 hrs

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iOS Design Handbook

A complete guide to designing for iOS 14 with videos, examples and design files

2 hrs

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SwiftUI Handbook

A comprehensive series of tutorials covering Xcode, SwiftUI and all the layout and development techniques

6 hrs

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Build a web app with React Hooks

Learn how we built the new Design+Code site with React Hooks using Gatsby, Netlify, and advanced CSS techniques with Styled Components.

4 hrs

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UI Design Handbook

A comprehensive guide to the best tips and tricks for UI design. Free tutorials for learning user interface design.

2 hrs

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Figma Handbook

A comprehensive guide to the best tips and tricks in Figma

6 hrs

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SwiftUI for iOS 14

Build a multi-platform app from scratch using the new techniques in iOS 14. We'll use the Sidebar and Lazy Grids to make the layout adaptive for iOS, iPadOS, macOS Big Sur and we'll learn the new Matched Geometry Effect to create beautiful transitions between screens without the complexity. This course is beginner-friendly and is taught step-by-step in a video format.

3 hrs

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SwiftUI Livestreams

This is a compilation of the SwiftUI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.

19 hrs

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UI Design Livestreams

This is a compilation of the UI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.

26 hrs

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UI Design for Developers

In this course we'll learn how to use design systems, set up break points, typography, spacing, navigation, size rules for adapting to the iPad, mobile and web versions, and different techniques that translate well from design to code.

3 hrs

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Build an app with SwiftUI Part 3

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

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Build an app with SwiftUI Part 2

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

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Build a full site in Webflow

Webflow is a design tool that can build production-ready experiences without code. You can implement CSS-driven adaptive layouts, build complex interactions and deploy all in one tool. Webflow also comes with a built-in content management system (CMS) and Ecommerce for creating a purchase experience without the need of third-party tools.

3 hrs

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Advanced Prototyping in ProtoPie

ProtoPie is a cross-platform prototyping tool that creates prototypes nearly as powerful as those made with code, with half of the efforts, and zero code. It's perfect for designers who want to quickly experiment with advanced interactions using variables, conditions, sensors and more.

3 hrs

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Build an app with SwiftUI Part 1

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

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React Native for Designers Part 2

React Native is a popular Javascript framework that builds on top of React by using native components to create a real mobile app indistinguishable from one made using Xcode or Android Studio. The main difference with native development is that you get to use CSS, hot-reload, Javascript and other familiar techniques that the Web has grown over the past decades. Most importantly, you're building for both iOS and Android using the same codebase.

3 hrs

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React Native for Designers

React Native is a popular Javascript framework that builds on top of React by using native components to create a real mobile app indistinguishable from one made using Xcode or Android Studio. The main difference with native development is that you get to use CSS, hot-reload, Javascript and other familiar techniques that the Web has grown over the past decades. Most importantly, you're building for both iOS and Android using the same codebase.

5 hrs

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Design System in Figma

Learn how to use and design a collaborative and powerful design system in Figma. Design Systems provide a shared library of reusable components and guidelines and that will let you build products much faster

3 hrs

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React for Designers

Learn how to build a modern site using React and the most efficient libraries to get your site/product online. Get familiar with Grid CSS, animations, interactions, dynamic data with Contentful and deploying your site with Netlify.

3 hrs

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Swift Advanced

Learn Swift a robust and intuitive programming language created by Apple for building apps for iOS, Mac, Apple TV and Apple Watch

9 hrs

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Learn Swift

Learn Swift a robust and intuitive programming language created by Apple for building apps for iOS, Mac, Apple TV and Apple Watch

4 hrs

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Learn Sketch

Learn Sketch a design tool entirely vector-based and focused on user interface design

5 hrs

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Learn iOS 11 Design

Learn colors, typography and layout for iOS 8

1 hrs