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Border Options

One of the most under-utilized features of Sketch is the border options, which is hidden in a small gear icon next to border styles. But you can do really cool things with it, like replicating the Apple Watch rings.

Apple Watch Rings

To create a progress ring like Apple Watch, draw a circle of 256px with no fill,  border position set to center,  and 30 of thickness.

Set the border Gap to the ring size (diameter x Pi). Which means if your circle has a width and height of 256, then enter 256 x Pi into the Gap, then switch to the Dash and start to increase it with the arrow up to arrive to the number you need.

Finally to replicate the Apple Watch’s activity ring, set the Ends to curved, and flip your circle to a Vertical or Horizontal Flip. Or Rotate it with the arrow up to arrive to the exact place you need.

Custom Shapes: Radius and Points

You can create a Polygon and Star with any number of points. For the Star, you can customize the Radius as well.

Rotate Copies

I found myself using this trick a few times for creating the clock designs in the Apple Watch GUI. Using a simple shape, you can create as many copies as you want in a circular design. The size and rotation can then be customized by dragging the center point.

Option Click in Layers List

You can expand all the layers and subgroups by Option clicking the expand icon on the left of a Layer or Group.

Drag Out to Create Asset

In your Layers List, you can drag a Layer, Group or Artboard to your Desktop to instantly get a PNG 1x asset for it. If you wish to change the format of the asset, you can do so by customizing in Make Exportable.

Round to Nearest Pixel Edge

Whenever possible, it’s important to avoid decimals in the X, Y, Width, Height numbers in the Inspector. Those decimals could be the reason why your assets are not as sharp as they should be. Use Round to Nearest Pixel Edge to fit your shapes in the Pixels Grid.

Note: Round to Nearest Pixel Edge may destroy the integrity of your icon, so be ready to make adjustments afterwards, or manually fix the shape instead. Make sure to have Pixel Fitting enabled in your Preferences.

Multiple Duplicate

When you start duplicating using Option + Drag, the next time you press Command + D, it’ll duplicate at exactly the same distance over and over.

To Front, To Back

When you press Alt and have the Forward / Backward options in your Toolbar, it’ll change to To Front / To Back. This allows you to quickly make layers jump to the back or front of the document.

Alpha Masking

Your Mask needs to have a gradient with alpha properties first. Any color will do. Then, do Use as Mask and Sketch will automatically switch to Alpha Masking.

Keep an eye on what you’re masking because you may be scratching your head as to why some elements are hidden. Group layers to isolate Masks.

Text Gradient

You must first convert your text to outlines before being able to apply a Gradient, just like any shape. This is particularly useful for creating a logotype.

Rounded Corners Editing

You can be specific about which Point of your shape that you want rounded. Additionally, you can write numbers like this to target the corners (e.g., 100;0;100;100).

Copy CSS Attributes

This feature is useful for getting the color codes, border-radius, and gradient properties. Since Sketch works with the same styling properties as CSS (Fills, Borders and Shadows), any shape with these options can be transformed into CSS code.

Convert to Outlines

The Border is a property available to any shape. When you resize them, they keep the same thickness and position (center, inside, outside). With Convert to Outlines, you can convert those outlines into vectors that can be scalable. The resulting vector will be composed of multiple shapes combined.

Layout Grids

Sketch has a fantastic Grid feature. You can create virtually any grid you want such as the 960 Grid. Since grids are most efficient with big canvases, they work best with Web design. Start by creating a new Desktop Artboard. Then go to Layout Settings and customize your grid. With the grid, you can easily set 1, 2, 3 or 4-column layouts.

Text on Path

You can create interesting effects with Text on Path. It's great for playful logotypes and perspectives. By simply creating a Path or any shape and by setting the subsequent text Layer to Type / Text on Path, the text will magically follow the shape of the path. It’s a bit tricky to use, so make sure to drag around your text layer to find the sweet spot.

Emoji & Symbols

Emojis are increasingly popular thanks to iOS and messaging apps. It is not uncommon to use them in demos and presentation screens. “Emojis & Symbols” (Ctrl Cmd Space) not only allows you to insert emojis but also all the other useful symbols. Note that this feature works across all Mac apps. Sketch-Emojis

Open Recent files

If you long press the Sketch app icon on your Mac's dock, you get a list of the recent files you've opened. Sketch-Recent

Flatten to Bitmap

The more Layers, Symbols, Blurred backgrounds you have, the slower Sketch may get. Transforming them to Bitmap can help performance greatly. With Bitmaps, you have the flexibility to use as a Fill background.

Make Grid

When I discovered this method, it really affected the way I worked. Make Grid makes it easy to duplicate anything, for any amount of copies in a grid style. You can set the spacing between the elements or have them enclosed in boxes before duplicating. This is specifically useful for handling List (Table View) and Grid (Collection View) interfaces, or simply rearrange layers in an orderly fashion. Make Grid also works on Artboards.

Expand and Collapse

As you work with hundreds of layers and nested groups, you’ll want to be able to find your layers quickly. Alt Click Expand Arrow to expand and collapse all Artboards and groups. Keyboard-LayersList

Set Layer as Default Style

When you create a Layer, it has by default a gray color with a gray border, maybe for a project it will be more handy to have already set up an specific color when you create a new layer. Fortunately Sketch gives you that option. Create a new layer and give it the Color of the Fill or the Border as you will like, then select that Layer and go to Layer>Style>Set as Default Style, once you will do that, you will see that the next new layer you will create will have those new properties.

Bezier Curves

When you select a vector point, you can easily change to any mode of the Bezier Curves just hitting 1, 2, 3 or 4 number key. It will swap between straight, mirrored, disconnected, and asymmetric.

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Meet the instructor

We all try to be consistent with our way of teaching step-by-step, providing source files and prioritizing design in our courses.

Meng To

I design, code and write

Meng To is the author of Design+Code. Meng started off his career as a self-taught designer from Montreal and eventually traveled around the world for 2 years as his US VISA was denied. During his travels, he wrote a book which now has 35,000 readers.

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39 courses - 184 hours

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Build SwiftUI apps for iOS 18 with Cursor and Xcode

In this course, we'll explore the exciting new features of SwiftUI 6 and Xcode 16 for building iOS 18 apps. From mesh gradients and text animations to ripple effects, you'll learn how to create polished, highly custom apps using the latest workflows. We'll also dive into using Cursor and Claude AI for AI-driven coding, helping you start strong and customize your apps.

5 hrs

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Create your Dream Apps with Cursor and Claude AI

Learn to build your dream web apps from the ground up using Cursor, Claude AI, and a suite of powerful AI tools. This course covers everything you need, including React for frontend development, Firebase for backend integration, and Stripe for handling payments. You’ll also dive into advanced AI tools like Claude Artifacts, Galileo AI, v0.dev for UI, Ideogram for design generation, and Cursor Composer for full-scale development.

6 hrs

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Build a React Site from Figma to Codux

In this course, you'll learn to build a website from scratch using Codux, starting with a Figma template. You’ll master responsive design, collaborate with developers on a real React project, export CSS from Figma using Locofy, set up breakpoints with media queries, add CSS animations, improve SEO, create multiple pages with React Router, and publish your site. By following best practices, you’ll bridge design and development, improve your web design skills.

2 hrs

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Create 3D UI for iOS and visionOS in Spline

Comprehensive 3D Design Course: From Basics to Advanced Techniques for iOS and visionOS using SwiftUI

3 hrs

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Master No-Code Web Design with Framer

In this free Framer course, you'll learn to create modern, user-friendly interfaces. Start with dark mode and glass designs, then move from Figma to Framer, using vectors and auto layout for responsive websites. Add animations, interactive buttons, and custom components with code. Finally, you'll craft a design system suitable for teamwork or solo projects, all in a straightforward and practical approach.

4 hrs

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Build SwiftUI Apps for iOS 17

In this course, we’ll be exploring the fresh and exciting features of SwiftUI 5! As we craft a variety of iOS apps from the ground up, we'll delve deep into the treasure trove that is SwiftUI's user interface, interactions, and animations.

4 hrs

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Build Beautiful Apps with GPT-4 and Midjourney

Design and develop apps using GPT-4 and Midjourney with prompts for SwiftUI, React, CSS, app concepts, icons, and copywriting

4 hrs

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Build SwiftUI apps for iOS 16

Create animated and interactive apps using new iOS 16 techniques using SwiftUI 4 and Xcode 14

5 hrs

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Build a 3D Site Without Code with Framer

Design and publish a responsive site with 3D animation without writing a single line of code

3 hrs

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Create 3D Site with Spline and React

Design and code a landing page with an interactive 3D asset using Spline and CodeSandbox

1 hrs

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Build an Animated App with Rive and SwiftUI

Design and code an iOS app with Rive animated assets, icon animations, custom layouts and interactions

3 hrs

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Build a SwiftUI app for iOS 15 Part 3

Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more

4 hrs

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Build a SwiftUI app for iOS 15 Part 2

Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more

3 hrs

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Build a SwiftUI app for iOS 15

Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more

4 hrs

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React Livestreams

Learn how we can use React Hooks to build web apps using libraries, tools, apis and frameworks

4 hrs

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Design Founder Livestreams

A journey on how we built DesignCode covering product design, management, analytics, revenue and a good dose of learning from our successes and failures

2 hrs

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SwiftUI Advanced Handbook

An extensive series of tutorials covering advanced topics related to SwiftUI, with a main focus on backend and logic to take your SwiftUI skills to the next level

4 hrs

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iOS Design Handbook

A complete guide to designing for iOS 14 with videos, examples and design files

2 hrs

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SwiftUI Handbook

A comprehensive series of tutorials covering Xcode, SwiftUI and all the layout and development techniques

7 hrs

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Build a web app with React Hooks

Learn how we built the new Design+Code site with React Hooks using Gatsby, Netlify, and advanced CSS techniques with Styled Components.

4 hrs

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UI Design Handbook

A comprehensive guide to the best tips and tricks for UI design. Free tutorials for learning user interface design.

2 hrs

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Figma Handbook

A comprehensive guide to the best tips and tricks in Figma

6 hrs

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SwiftUI for iOS 14

Build a multi-platform app from scratch using the new techniques in iOS 14. We'll use the Sidebar and Lazy Grids to make the layout adaptive for iOS, iPadOS, macOS Big Sur and we'll learn the new Matched Geometry Effect to create beautiful transitions between screens without the complexity. This course is beginner-friendly and is taught step-by-step in a video format.

3 hrs

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SwiftUI Livestreams

This is a compilation of the SwiftUI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.

19 hrs

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UI Design Livestreams

This is a compilation of the UI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.

26 hrs

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UI Design for Developers

In this course we'll learn how to use design systems, set up break points, typography, spacing, navigation, size rules for adapting to the iPad, mobile and web versions, and different techniques that translate well from design to code.

3 hrs

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Build an app with SwiftUI Part 3

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

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Build an app with SwiftUI Part 2

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

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Build a full site in Webflow

Webflow is a design tool that can build production-ready experiences without code. You can implement CSS-driven adaptive layouts, build complex interactions and deploy all in one tool. Webflow also comes with a built-in content management system (CMS) and Ecommerce for creating a purchase experience without the need of third-party tools.

3 hrs

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Advanced Prototyping in ProtoPie

ProtoPie is a cross-platform prototyping tool that creates prototypes nearly as powerful as those made with code, with half of the efforts, and zero code. It's perfect for designers who want to quickly experiment with advanced interactions using variables, conditions, sensors and more.

3 hrs

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Build an app with SwiftUI Part 1

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

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React Native for Designers Part 2

React Native is a popular Javascript framework that builds on top of React by using native components to create a real mobile app indistinguishable from one made using Xcode or Android Studio. The main difference with native development is that you get to use CSS, hot-reload, Javascript and other familiar techniques that the Web has grown over the past decades. Most importantly, you're building for both iOS and Android using the same codebase.

3 hrs

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React Native for Designers

React Native is a popular Javascript framework that builds on top of React by using native components to create a real mobile app indistinguishable from one made using Xcode or Android Studio. The main difference with native development is that you get to use CSS, hot-reload, Javascript and other familiar techniques that the Web has grown over the past decades. Most importantly, you're building for both iOS and Android using the same codebase.

5 hrs

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Design System in Figma

Learn how to use and design a collaborative and powerful design system in Figma. Design Systems provide a shared library of reusable components and guidelines and that will let you build products much faster

3 hrs

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React for Designers

Learn how to build a modern site using React and the most efficient libraries to get your site/product online. Get familiar with Grid CSS, animations, interactions, dynamic data with Contentful and deploying your site with Netlify.

3 hrs

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Swift Advanced

Learn Swift a robust and intuitive programming language created by Apple for building apps for iOS, Mac, Apple TV and Apple Watch

9 hrs

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Learn Swift

Learn Swift a robust and intuitive programming language created by Apple for building apps for iOS, Mac, Apple TV and Apple Watch

4 hrs

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Learn Sketch

Learn Sketch a design tool entirely vector-based and focused on user interface design

5 hrs

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Learn iOS 11 Design

Learn colors, typography and layout for iOS 8

1 hrs