SF Symbols and Rendering Modes
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Learn about the SF Symbols and its rendering modes
UI Design for iOS 16 in Sketch
In this section, we will design the car detail screen. We will learn about SF Symbols 4, the rendering modes, and how to use them in the design.
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1
iOS 16 Design
A complete guide to designing for iOS 16 with videos, examples and design files
2:38
2
Colors and Gradients
Understanding the iOS 16 color system and how to use monochromatic, analogous and complementary colors
31:19
3
Layout and Spacing
Learn how to create a layout for iOS 16 using guides, negative spacing and grids
23:18
4
Material and Dark Mode
Combine background blur, blending modes and mesh gradients to create materials and colors for a dark mode UI
22:59
5
iOS 16 Typography
Design an iOS 16-ready UI from scratch in Sketch using the new SF font width styles, SF Symbols 4 and font pairing
5:33
6
SF Width Styles
Learn how to work and pair it with the new SF width styles: Condensed, Compressed, and Expanded
8:31
7
SF Symbols and Rendering Modes
Learn about the SF Symbols and its rendering modes
13:53
8
Variable Color
Learn how to use variable color to make SF Symbols more expressive
7:39
9
iOS 16 Navigation
Understanding navigation, content structure, action buttons and modals for iOS 16
2:54
10
Content Structure
Set the content navigation and custom tab bar with a floating action button using Sketch
18:58
11
Top Navigation
Learn about Navigation Bar using the back button, action button and segmented control
14:21
12
Modal Presentation
Learn about the Modal Presentation and Push transition
7:16
Meet the instructor
We all try to be consistent with our way of teaching step-by-step, providing source files and prioritizing design in our courses.
Sourasith Phomhome
UI Designer
Designer at Design+Code
17 courses - 60 hours
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