Constraints and Adaptive Layout
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Make your design adapt to any screen
Design System in Figma
1
Design System in Figma
10:14
2
Basic Layout and Techniques
19:49
3
Constraints and Adaptive Layout
15:13
4
Styles and Team Library
22:02
5
Components and Nesting
18:44
6
Booleans and Shapes
13:40
7
Icons and Vector Network
30:29
8
Export, Inspect and Code in Figma
26:03
9
Multiplayer and Commenting in Figma
8:36
10
Prototyping and Interaction
11:42
Working with constraints is a crucial part of the workflow as you design for so many screens. Elements, groups and components need to be flexible enough to react to any content or screen change.
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1
Design System in Figma
Complete guide to designing a site using a collaborative and powerful design system
10:14
2
Basic Layout and Techniques
Start with the styles and design system foundation in Figma
19:49
3
Constraints and Adaptive Layout
Make your design adapt to any screen
15:13
4
Styles and Team Library
Rules for typography, colors and gradients in Figma
22:02
5
Components and Nesting
Design powerful and reusable elements for your site
18:44
6
Booleans and Shapes
Collaborate with your team with shared components
13:40
7
Icons and Vector Network
Create your own vector illustrations from scratch in Figma
30:29
8
Export, Inspect and Code in Figma
Communicating the design system to your developers
26:03
9
Multiplayer and Commenting in Figma
Iterate designs and explore new ideas in a multiplayer environment
8:36
10
Prototyping and Interaction
Quickly create an entire flow for your app design in Figma
11:42
Meet the instructor
We all try to be consistent with our way of teaching step-by-step, providing source files and prioritizing design in our courses.
Meng To
I design, code and write
Meng To is the author of Design+Code. Meng started off his career as a self-taught designer from Montreal and eventually traveled around the world for 2 years as his US VISA was denied. During his travels, he wrote a book which now has 35,000 readers.
38 courses - 178 hours
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Build a React Site from Figma to Codux
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Master No-Code Web Design with Framer
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Build SwiftUI Apps for iOS 17
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Build a SwiftUI app for iOS 15 Part 3
Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more
4 hrs
Build a SwiftUI app for iOS 15 Part 2
Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more
3 hrs
Build a SwiftUI app for iOS 15
Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more
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React Livestreams
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SwiftUI Advanced Handbook
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4 hrs
iOS Design Handbook
A complete guide to designing for iOS 14 with videos, examples and design files
2 hrs
SwiftUI Handbook
A comprehensive series of tutorials covering Xcode, SwiftUI and all the layout and development techniques
7 hrs
Build a web app with React Hooks
Learn how we built the new Design+Code site with React Hooks using Gatsby, Netlify, and advanced CSS techniques with Styled Components.
4 hrs
UI Design Handbook
A comprehensive guide to the best tips and tricks for UI design. Free tutorials for learning user interface design.
2 hrs
Figma Handbook
A comprehensive guide to the best tips and tricks in Figma
6 hrs
SwiftUI for iOS 14
Build a multi-platform app from scratch using the new techniques in iOS 14. We'll use the Sidebar and Lazy Grids to make the layout adaptive for iOS, iPadOS, macOS Big Sur and we'll learn the new Matched Geometry Effect to create beautiful transitions between screens without the complexity. This course is beginner-friendly and is taught step-by-step in a video format.
3 hrs
SwiftUI Livestreams
This is a compilation of the SwiftUI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.
19 hrs
UI Design Livestreams
This is a compilation of the UI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.
26 hrs
UI Design for Developers
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3 hrs
Build an app with SwiftUI Part 3
This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.
4 hrs
Build an app with SwiftUI Part 2
This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.
4 hrs
Build a full site in Webflow
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3 hrs
Advanced Prototyping in ProtoPie
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3 hrs
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4 hrs
React Native for Designers Part 2
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3 hrs
React Native for Designers
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5 hrs
Design System in Figma
Learn how to use and design a collaborative and powerful design system in Figma. Design Systems provide a shared library of reusable components and guidelines and that will let you build products much faster
3 hrs
React for Designers
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4 hrs
Learn Sketch
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5 hrs
Learn iOS 11 Design
Learn colors, typography and layout for iOS 8
1 hrs