Prototyping and Interaction
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Quickly create an entire flow for your app design in Figma
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![icon](http://images.ctfassets.net/ooa29xqb8tix/6ml4Ii6ZJ3CSnDM5boThH6/3b2551cdf07316c9c82f09b83b2f64b8/figma-logo.png?w=400&q=50)
Design System in Figma
1
Design System in Figma
10:14
2
Basic Layout and Techniques
19:49
3
Constraints and Adaptive Layout
15:13
4
Styles and Team Library
22:02
5
Components and Nesting
18:44
6
Booleans and Shapes
13:40
7
Icons and Vector Network
30:29
8
Export, Inspect and Code in Figma
26:03
9
Multiplayer and Commenting in Figma
8:36
10
Prototyping and Interaction
11:42
Creating Connections
Any layer or group can have a connection to another Frame. If you go to the Prototype Tab, you’ll see a blue circle that allows you to connect to something. This will create an interaction during the Prototype viewing.
Copy and Paste Connections
Connections present in a Group can be copied over to other Frames with all the destinations intact.
Transition Animation
You set a Home screen, then connect to new screens using a string. Transition animations can be set between Instant, Dissolve, Move, Slide and Push.
Prototype Settings
You can configure the starting screen, the background color and device size of your prototype.
Scroll Frame
You can turn any Frame to Scrollable by going to the Prototype Tab and select Vertical Scrolling in the Overflow Behavior option. This will show a neat icon. When you Present, you’ll be able to scroll the entire frame.
Fixed Element During Scroll
As mentioned in the Constraints section, you can set a floating menu for the Header navigation for the phone design. This will allow you to have an element that’s fixed when you scroll.
Interactions
Figma also allows you to create interactions states, such as on Hover or on mouse events. This works the same way as normal connections, except that you’ll have to create a duplicate of your current Frame and just enable the parts that need to appear during Hover, for example.
Preview
You can preview your prototype at any moment by pressing the Play button at the top right of the Figma UI. The prototype itself can be shared just like a design file. You can click connected elements, scroll the content with fixed elements and do mouse hover interactions. This is extremely useful for creating an entire experience for your app and show it to the world!
Templates and source code
Download source files
Download the videos and assets to refer and learn offline without interuption.
Design template
Source code for all sections
Video files, ePub and subtitles
Videos
ePub
Subtitles
Assets
1
Design System in Figma
Complete guide to designing a site using a collaborative and powerful design system
10:14
2
Basic Layout and Techniques
Start with the styles and design system foundation in Figma
19:49
3
Constraints and Adaptive Layout
Make your design adapt to any screen
15:13
4
Styles and Team Library
Rules for typography, colors and gradients in Figma
22:02
5
Components and Nesting
Design powerful and reusable elements for your site
18:44
6
Booleans and Shapes
Collaborate with your team with shared components
13:40
7
Icons and Vector Network
Create your own vector illustrations from scratch in Figma
30:29
8
Export, Inspect and Code in Figma
Communicating the design system to your developers
26:03
9
Multiplayer and Commenting in Figma
Iterate designs and explore new ideas in a multiplayer environment
8:36
10
Prototyping and Interaction
Quickly create an entire flow for your app design in Figma
11:42
Meet the instructor
We all try to be consistent with our way of teaching step-by-step, providing source files and prioritizing design in our courses.
Meng To
I design, code and write
Meng To is the author of Design+Code. Meng started off his career as a self-taught designer from Montreal and eventually traveled around the world for 2 years as his US VISA was denied. During his travels, he wrote a book which now has 35,000 readers.
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