Auto Layout, Hugs Content, Fill Container and Design System in Figma
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Learn how to use Auto Layout, Hugs Content, Fill Container, Constraints and how to organize your Design System components
UI Design Livestreams
1
My Design Process
73:32
2
Colors, Grid, Adaptive Layout
74:53
3
UI Patterns, Visual Hierarchy and Iterations
105:56
4
Prototyping, Animation and Developer Handoff
116:02
5
UI Design for developers and Design System
60:02
6
iOS 14 Design
93:08
7
UI Design new techniques
109:05
8
Review UIs and Design Techniques in Figma
96:15
9
Glassmorphism, Onboarding UI in Figma
54:03
10
Blobs, Glassmorphism and iOS Screens in Figma
65:38
11
Dark Mode, Angular Gradient Blur and Annotations in Figma
68:16
12
Auto Layout, Hugs Content, Fill Container and Design System in Figma
68:59
13
Variants, Prototyping and Interactive Components in Figma
76:44
14
Designing your first iOS app
116:33
15
Presenting your App
70:49
16
Sketch VS Figma
70:24
17
Claymorphism and Mixing Styles
82:02
18
Design System, Variables, Breakpoints and Framer Deployment
74:42
19
Team Components, Dos and Donts, Design Tips
80:47
In this video, we’re going to learn how to use Auto Layout, Hugs Content, Fill Container, Constraints and how to organize your Design System components.
Purchase includes access to 50+ courses, 320+ premium tutorials, 300+ hours of videos, source files and certificates.
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Purchase includes access to 50+ courses, 320+ premium tutorials, 300+ hours of videos, source files and certificates.
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1
My Design Process
Learn tips and tricks to create Ul assets.
73:32
2
Colors, Grid, Adaptive Layout
Color palettes and complimentary colors
74:53
3
UI Patterns, Visual Hierarchy and Iterations
Learn patterns and wireframes
105:56
4
Prototyping, Animation and Developer Handoff
Create quick animations in Figma
116:02
5
UI Design for developers and Design System
Create a collaborative and effective design system
60:02
6
iOS 14 Design
A quick view to the new iOS 14 design guidelines
93:08
7
UI Design new techniques
Team Collaboration, Components, Waves and List Design.
109:05
8
Review UIs and Design Techniques in Figma
UI design livestream where I will review UIs, give techniques and redesign live in Figma w before & after
96:15
9
Glassmorphism, Onboarding UI in Figma
Let's explore glassmorphism by using the blurred background, outlines and design a user interface in Figma
54:03
10
Blobs, Glassmorphism and iOS Screens in Figma
I'm creating blobs in Figma, working with colors, blurred layers and redesigning screens for our iOS app
65:38
11
Dark Mode, Angular Gradient Blur and Annotations in Figma
Design with dark colors, play with blurred gradients and adding comments to your design
68:16
12
Auto Layout, Hugs Content, Fill Container and Design System in Figma
Learn how to use Auto Layout, Hugs Content, Fill Container, Constraints and how to organize your Design System components
68:59
13
Variants, Prototyping and Interactive Components in Figma
How to use variants, prototype using Smart Animate and set up Interactive Components
76:44
14
Designing your first iOS app
A crash course on iOS app design for beginners using key resources from Apple and the design community.
116:33
15
Presenting your App
Different techniques and tools to present your designs for your website and covers for the App Store, YouTube, Instagram and Twitter
70:49
16
Sketch VS Figma
Sketch just added collaboration and made a big move into subscription. Let’s see how it compares to Figma.
70:24
17
Claymorphism and Mixing Styles
Explore drop shadows, inner shadows and color vibrancy to combine multiple styles
82:02
18
Design System, Variables, Breakpoints and Framer Deployment
This livestream is a deep dive into design systems in Figma and Framer
74:42
19
Team Components, Dos and Donts, Design Tips
Let’s discuss about working with team, organizing your layers, creating components and user interfaces from UI Kit and design system
80:47
Meet the instructor
We all try to be consistent with our way of teaching step-by-step, providing source files and prioritizing design in our courses.
Meng To
I design, code and write
Meng To is the author of Design+Code. Meng started off his career as a self-taught designer from Montreal and eventually traveled around the world for 2 years as his US VISA was denied. During his travels, he wrote a book which now has 35,000 readers.
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Build an Animated App with Rive and SwiftUI
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Build a SwiftUI app for iOS 15 Part 3
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Build a SwiftUI app for iOS 15 Part 2
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Build a SwiftUI app for iOS 15
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SwiftUI Handbook
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Build a web app with React Hooks
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UI Design Handbook
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SwiftUI for iOS 14
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Advanced Prototyping in ProtoPie
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