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This tutorial covers how to create a flashlight gesture in SwiftUI, using a drag gesture to update the state and a radial gradient to create the light effect. Learn the differences between using the location’s CGPoint or the translation’s CGSize. Also, use GeometryReader’s frame in global to center the elements instead of starting from the top left position.

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1

Build SwiftUI apps for iOS 16

Create animated and interactive apps using new iOS 16 techniques using SwiftUI 4 and Xcode 16

16:02

2

Xcode 14 Visual Editor

Get familiar with the visual editor and explore the inspector, modifiers and the new preview variants

12:06

3

Basic Layout and SF Symbols 4

Build a basic layout in code using SwiftUI styles and SF Symbols 4

14:58

4

SF Width Styles and Gradients

Implement SF Font Expanded, Condensed, Compressed and apply beautiful gradients to your UI

12:34

5

Variable Color and Animation

Creating a simple animated SF symbol with variable color

11:38

6

Navigation Stack

Create a menu using the navigation stack and customize the list style and labels

6:21

7

Navigation Destination and Data

Write the data model, sample and destinations for your Navigation Stack

9:17

8

Half Sheet and Binding

Present a bottom sheet UI natively and control the sizes and drag zones

10:01

9

Long Press and AppStorage

Using the long press gesture to open a menu and switch between screens

8:07

10

Charts

SwiftUI provide easy and straightforward ways to create and customize different types of charts in your app, including Bar and Line charts

8:43

11

Grid Layout

Grid layout enables developers to create custom table, grid, and other designs with greater flexibility and control over individual cells

9:46

12

SVG to SwiftUI

How to use SVG code from Figma shapes to create custom Hexagon Shapes and customize their background and stroke gradients in SwiftUI.

10:55

13

View That Fits

ViewThatFits in iOS 16 allows developers to create adaptable layouts with simple conditions

7:48

14

Custom Layout

Create complex layouts by placing subviews and transforming values

9:06

15

Radial Layout

Create a custom layout that spreads in a circular way using the Layout protocol

7:26

16

AnyLayout Transition

Create a seamless transition between custom layouts using AnyLayout and animation states

3:42

17

Inner Shadows

Use Foreground Style to add inner and drop shadows to your views

6:27

18

OnAppear Animation

Design clock hands and animate in a circular motion using onAppear and the animation modifier

6:21

19

3D Card with Holo Effect

Create a 3D card with a holographic effect using reflections and parallax in SwiftUI

5:00

20

Reflections and Blending

Step-by-step guide to creating a holographic effect using glass layers, blending modes, gradients, and shadows

9:34

21

Drag Gesture on X and Y

How to create an eye-catching 3D Drag Gesture effect using the DragGesture, rotation3DEffect on both X and Y axis

6:09

22

Holographic Effect

How to create a 3D parallax effect, interactive holographic effect, and reflection movements with gesture control

5:54

23

Liquid Action Button

How to create an interactive action button using SwiftUI's Canvas to add morph animations, materials, and shadows

8:01

24

Canvas Filters

How to use Canvas symbols, filters and animation to create a liquid action button

7:06

25

Blur Animation

How to create animations with blur, motion, scaling, and rotation, as well as adding a drag gesture to liquid action button

9:33

26

Motion Manager

Use the CMMotionManager to create motion parallax reflections using the physical motion of the device

9:12

27

Compass App

Implement an iOS Compass app using SwiftUI: advanced layout, circular text, flashlight gesture and custom sheet

9:22

28

Circular Text on Path

Turn text into an array and create a circular path with the help of GeometryReader, PreferenceKey and Rotation Effects.

4:58

29

Flashlight Gesture

How to create a flashlight gesture using the drag gesture, geometry reader and learn the difference between translation and location

5:53

30

Flashlight Masking

Use masking and drag gesture in SwiftUI to show or hide elements of the user interface, including circles, waypoints and flashlight effects

5:59

31

Core Location

Use Core Location Manager to get compass directions, convert degrees to cardinal points, and update the UI

12:34

32

Custom Sheet

Create a custom sheet in SwiftUI with Markdown and add a tap gesture using 3D transforms

10:00

33

Radial Button Animation

Make a custom button with radial gradients and glow animation using a long press gesture

11:36

34

Long Press Button Animation

Utilizing Long Press Gesture and Progressive Animation in SwiftUI

9:53

35

Tooltip Glow Animation

Create a floating tooltip with glow animations, angular gradients and blend modes

17:53

Meet the instructor

We all try to be consistent with our way of teaching step-by-step, providing source files and prioritizing design in our courses.

Meng To

I design, code and write

Meng To is the author of Design+Code. Meng started off his career as a self-taught designer from Montreal and eventually traveled around the world for 2 years as his US VISA was denied. During his travels, he wrote a book which now has 35,000 readers.

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39 courses - 181 hours

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Build SwiftUI apps for iOS 18 with Cursor and Xcode

In this course, we'll explore the exciting new features of SwiftUI 6 and Xcode 16 for building iOS 18 apps. From mesh gradients and text animations to ripple effects, you'll learn how to create polished, highly custom apps using the latest workflows. We'll also dive into using Cursor and Claude AI for AI-driven coding, helping you start strong and customize your apps.

3 hrs

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Create your Dream Apps with Cursor and Claude AI

Learn to build your dream web apps from the ground up using Cursor, Claude AI, and a suite of powerful AI tools. This course covers everything you need, including React for frontend development, Firebase for backend integration, and Stripe for handling payments. You’ll also dive into advanced AI tools like Claude Artifacts, Galileo AI, v0.dev for UI, Ideogram for design generation, and Cursor Composer for full-scale development.

5 hrs

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Build a React Site from Figma to Codux

In this course, you'll learn to build a website from scratch using Codux, starting with a Figma template. You’ll master responsive design, collaborate with developers on a real React project, export CSS from Figma using Locofy, set up breakpoints with media queries, add CSS animations, improve SEO, create multiple pages with React Router, and publish your site. By following best practices, you’ll bridge design and development, improve your web design skills.

2 hrs

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Create 3D UI for iOS and visionOS in Spline

Comprehensive 3D Design Course: From Basics to Advanced Techniques for iOS and visionOS using SwiftUI

3 hrs

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Master No-Code Web Design with Framer

In this free Framer course, you'll learn to create modern, user-friendly interfaces. Start with dark mode and glass designs, then move from Figma to Framer, using vectors and auto layout for responsive websites. Add animations, interactive buttons, and custom components with code. Finally, you'll craft a design system suitable for teamwork or solo projects, all in a straightforward and practical approach.

4 hrs

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Build SwiftUI Apps for iOS 17

In this course, we’ll be exploring the fresh and exciting features of SwiftUI 5! As we craft a variety of iOS apps from the ground up, we'll delve deep into the treasure trove that is SwiftUI's user interface, interactions, and animations.

4 hrs

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Build Beautiful Apps with GPT-4 and Midjourney

Design and develop apps using GPT-4 and Midjourney with prompts for SwiftUI, React, CSS, app concepts, icons, and copywriting

4 hrs

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Build SwiftUI apps for iOS 16

Create animated and interactive apps using new iOS 16 techniques using SwiftUI 4 and Xcode 14

5 hrs

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Build a 3D Site Without Code with Framer

Design and publish a responsive site with 3D animation without writing a single line of code

3 hrs

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Create 3D Site with Spline and React

Design and code a landing page with an interactive 3D asset using Spline and CodeSandbox

1 hrs

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Build an Animated App with Rive and SwiftUI

Design and code an iOS app with Rive animated assets, icon animations, custom layouts and interactions

3 hrs

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Build a SwiftUI app for iOS 15 Part 3

Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more

4 hrs

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Build a SwiftUI app for iOS 15 Part 2

Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more

3 hrs

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Build a SwiftUI app for iOS 15

Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more

4 hrs

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React Livestreams

Learn how we can use React Hooks to build web apps using libraries, tools, apis and frameworks

4 hrs

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Design Founder Livestreams

A journey on how we built DesignCode covering product design, management, analytics, revenue and a good dose of learning from our successes and failures

2 hrs

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SwiftUI Advanced Handbook

An extensive series of tutorials covering advanced topics related to SwiftUI, with a main focus on backend and logic to take your SwiftUI skills to the next level

4 hrs

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iOS Design Handbook

A complete guide to designing for iOS 14 with videos, examples and design files

2 hrs

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SwiftUI Handbook

A comprehensive series of tutorials covering Xcode, SwiftUI and all the layout and development techniques

7 hrs

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Build a web app with React Hooks

Learn how we built the new Design+Code site with React Hooks using Gatsby, Netlify, and advanced CSS techniques with Styled Components.

4 hrs

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UI Design Handbook

A comprehensive guide to the best tips and tricks for UI design. Free tutorials for learning user interface design.

2 hrs

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Figma Handbook

A comprehensive guide to the best tips and tricks in Figma

6 hrs

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SwiftUI for iOS 14

Build a multi-platform app from scratch using the new techniques in iOS 14. We'll use the Sidebar and Lazy Grids to make the layout adaptive for iOS, iPadOS, macOS Big Sur and we'll learn the new Matched Geometry Effect to create beautiful transitions between screens without the complexity. This course is beginner-friendly and is taught step-by-step in a video format.

3 hrs

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SwiftUI Livestreams

This is a compilation of the SwiftUI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.

19 hrs

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UI Design Livestreams

This is a compilation of the UI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.

26 hrs

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UI Design for Developers

In this course we'll learn how to use design systems, set up break points, typography, spacing, navigation, size rules for adapting to the iPad, mobile and web versions, and different techniques that translate well from design to code.

3 hrs

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Build an app with SwiftUI Part 3

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

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Build an app with SwiftUI Part 2

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

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Build a full site in Webflow

Webflow is a design tool that can build production-ready experiences without code. You can implement CSS-driven adaptive layouts, build complex interactions and deploy all in one tool. Webflow also comes with a built-in content management system (CMS) and Ecommerce for creating a purchase experience without the need of third-party tools.

3 hrs

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Advanced Prototyping in ProtoPie

ProtoPie is a cross-platform prototyping tool that creates prototypes nearly as powerful as those made with code, with half of the efforts, and zero code. It's perfect for designers who want to quickly experiment with advanced interactions using variables, conditions, sensors and more.

3 hrs

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Build an app with SwiftUI Part 1

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

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React Native for Designers Part 2

React Native is a popular Javascript framework that builds on top of React by using native components to create a real mobile app indistinguishable from one made using Xcode or Android Studio. The main difference with native development is that you get to use CSS, hot-reload, Javascript and other familiar techniques that the Web has grown over the past decades. Most importantly, you're building for both iOS and Android using the same codebase.

3 hrs

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React Native for Designers

React Native is a popular Javascript framework that builds on top of React by using native components to create a real mobile app indistinguishable from one made using Xcode or Android Studio. The main difference with native development is that you get to use CSS, hot-reload, Javascript and other familiar techniques that the Web has grown over the past decades. Most importantly, you're building for both iOS and Android using the same codebase.

5 hrs

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Design System in Figma

Learn how to use and design a collaborative and powerful design system in Figma. Design Systems provide a shared library of reusable components and guidelines and that will let you build products much faster

3 hrs

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React for Designers

Learn how to build a modern site using React and the most efficient libraries to get your site/product online. Get familiar with Grid CSS, animations, interactions, dynamic data with Contentful and deploying your site with Netlify.

3 hrs

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Swift Advanced

Learn Swift a robust and intuitive programming language created by Apple for building apps for iOS, Mac, Apple TV and Apple Watch

9 hrs

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Learn Swift

Learn Swift a robust and intuitive programming language created by Apple for building apps for iOS, Mac, Apple TV and Apple Watch

4 hrs

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Learn Sketch

Learn Sketch a design tool entirely vector-based and focused on user interface design

5 hrs

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Learn iOS 11 Design

Learn colors, typography and layout for iOS 8

1 hrs

Test your knowledge of Build SwiftUI apps for iOS 16. Complete the course and get perfect results for this test to get your certificate.