Auto Layout and Dark Mode
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Go beyond the basics of Auto Layout as we Adapt our App into More Configurations
UIKit for iOS 15
1
UIKit for iOS 15
6:35
2
Introduction to Storyboards and the Interface Builder
12:49
3
Building the Card View
12:32
4
Introduction to Swift and Swift Playgrounds
12:34
5
Connecting Storyboards to Code
13:28
6
Auto Layout and Dark Mode
9:07
7
Introduction to Collection Views
13:26
8
Designing our Collection View Cells
12:47
9
Classes in Swift
11:49
10
Introduction to Table View
11:43
11
Designing our Table View Cells
13:11
12
Segues in UIKit
13:14
13
Scroll Detection
8:31
14
Building the Detail View
13:16
15
Interface Builder Actions
20:54
16
Introduction to UIMenu and UIButton
15:55
17
Animating the Tab Bar
11:08
18
Building the Explore Screen
17:55
19
Advanced Auto Layout and SF Symbols
21:05
20
Making our App Accessible
16:06
In this section, we'll see how to go beyond the basics of Auto Layout to make our views more adaptable for devices of all orientations and sizes. We'll also see how some of the assets we imported earlier can handle changed in the user interface such as when a user switches from light more to dark mode and vice versa.
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1
UIKit for iOS 15
Design and code a UIKit app for iOS 15 with storyboards, custom layouts, scroll detection, and accessibility using Xcode 13
6:35
2
Introduction to Storyboards and the Interface Builder
Learn about the fundamentals of Xcode's Interface Builder and Storyboards
12:49
3
Building the Card View
Explore Different Objects in the Interface Builder and Build Your First View
12:32
4
Introduction to Swift and Swift Playgrounds
Learn the basics of programming in Swift
12:34
5
Connecting Storyboards to Code
Create IBOutlets to bridge the gap between the Interface Builder and Swift code
13:28
6
Auto Layout and Dark Mode
Go beyond the basics of Auto Layout as we Adapt our App into More Configurations
9:07
7
Introduction to Collection Views
Learn about one of the most popular ways to display dynamic data in UIKit through Collection Views
13:26
8
Designing our Collection View Cells
Write Swift code to dynamically change the number of cells in our Handbooks Collection View
12:47
9
Classes in Swift
Learn about Swift classes and create your own to display different data in each collection view cell
11:49
10
Introduction to Table View
Use storyboards to create a table view to display the many Design+Code courses
11:43
11
Designing our Table View Cells
Learn about the delegate and data source methods that power a UITableView
13:11
12
Segues in UIKit
Perform transitions between two view controllers and pass data through segues
13:14
13
Scroll Detection
Mathematically compute scroll behavior to change the UI of our application
8:31
14
Building the Detail View
Breeze through this fast-paced recap of everything we've learned so far as we build our Courses View Controller
13:16
15
Interface Builder Actions
Create IBActions to bridge functionality between the storyboards and code
20:54
16
Introduction to UIMenu and UIButton
Create the standard iOS menu with UIMenu
15:55
17
Animating the Tab Bar
Explore the UITabBarController and all its customizable attributes
11:08
18
Building the Explore Screen
Discover new ways to build immersive views with UIKit
17:55
19
Advanced Auto Layout and SF Symbols
Take advantage of Apple’s powerful SF Symbols in new and delightful ways
21:05
20
Making our App Accessible
Increase the Accessibility of our App by enabling Dynamic Type
16:06
Meet the instructor
We all try to be consistent with our way of teaching step-by-step, providing source files and prioritizing design in our courses.
Sai Kambampati
Student. Engineer. Designer. Not always in that order.
Student at UCSC constantly learning about new technologies, building innovative mobile apps, and designing breakthrough products.
6 courses - 24 hours
Jetpack Compose for Designers
Learn the fundamentals of Jetpack Compose to build a beautiful Android application using Kotlin and Android Studio
4 hrs
UIKit for iOS 15 Part 2
Learn advanced techniques about animations, layout, localization, Firebase, Xcode Cloud, and more!
3 hrs
UIKit for iOS 15
Design and code a UIKit app for iOS 15 with storyboards, custom layouts, scroll detection, and accessibility using Xcode 13
5 hrs
Advanced Development in SwiftUI
Advance your SwiftUI skills by developing an app using Core Data, CloudKit, In App Purchases, Sign In With Apple, and Firebase Authentication
4 hrs
Flutter for Designers Part 2
Continuing on from the previous Flutter for Designers course, this course has a heavier emphasis on using Firebase API's to combine Firebase and Flutter. There will be a lesser emphasis on creating front-end Flutter UI and more emphasis on how to build functional applications capable of being shipped to the App Store. A review of the previous course and the Dart programming language will be very helpful. That being said, you will also be introduced to some new Flutter widgets and packages.
4 hrs
Flutter for Designers
Flutter is a relatively new toolkit that makes it easy to build cross-platform apps that look gorgeous and is easy to use. By utilizing a platform's native components we'll build an app that can run on both iOS and Android that will look and feel like it was developed natively. Furthermore we'll see how with one single codebase, Flutter provides us with native performance, hot reload for fast development, and access to beautiful, native components.
4 hrs