Animate in Playground
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Prototyping animations with Swift 4

Learn Swift
1
Learn Swift 4
2
Introduction to Xcode 9
11:40
3
Introduction to Storyboard
5:27
4
Quick Prototyping in Xcode
11:30
5
Swift 4 Playground
21:32
6
Design in Playground
19:28
7
Animate in Playground
29:42
8
Design in Storyboard
15:08
9
Auto Layout
17:28
10
Adapting for iPhone X
13:46
11
Storyboard and Code
12:30
12
Parallax Animation using Scroll
9:12
13
Collection View and Data Source
12:01
14
Static Data and Reusable Cells
8:07
15
3D Animation using Scroll
17:12
16
Container View
20:36
17
Passing Data
21:30
18
Status Bar
12:30
19
Storyboard in Playground
24:33
High-fidelity prototyping tools have become incredibly popular over the past years with Framer, Flinto and Principle leading the way. What those tools allow you to do is to animate specific elements of your user interface.
If a picture is worth 1000 words, a prototype is worth 1000 meetings. —saying at Ideo
Prototyping is an essential skill to have. It has always been. If you look at how Apple build their products, you get a sense of how much they prototype everything, not just for their software but also for their hardware.
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1
Learn Swift 4
Design and Code an iOS 11 app from scratch
2
Introduction to Xcode 9
Create your first Xcode Project
11:40
3
Introduction to Storyboard
Visual Editor for editing your user interface
5:27
4
Quick Prototyping in Xcode
Your app flow in Xcode
11:30
5
Swift 4 Playground
Learn the basics of Swift 4
21:32
6
Design in Playground
Design and code UI in Swift Playground
19:28
7
Animate in Playground
Prototyping animations with Swift 4
29:42
8
Design in Storyboard
Implementing your own designs
15:08
9
Auto Layout
Auto Layout, Stack Views and Size Classes for adapting your layout in Xcode 9
17:28
10
Adapting for iPhone X
Designing with Safe Area Layout Guides in mind
13:46
11
Storyboard and Code
Start coding the UI
12:30
12
Parallax Animation using Scroll
Make scrolling more fun and delightful
9:12
13
Collection View and Data Source
The most flexible and dynamic layout for iOS
12:01
14
Static Data and Reusable Cells
Filling your reusable cells with data
8:07
15
3D Animation using Scroll
Create a parallax animation that uses 3D transforms
17:12
16
Container View
Simplify your workflow child view controllers
20:36
17
Passing Data
Send data from one view controller to another
21:30
18
Status Bar
Mastering an element that is present in virtually every screen
12:30
19
Storyboard in Playground
An in-depth look at Storyboard and the view hierarchy
24:33
Meet the instructor
We all try to be consistent with our way of teaching step-by-step, providing source files and prioritizing design in our courses.
Meng To
I design, code and write
Meng To is the author of Design+Code. Meng started off his career as a self-taught designer from Montreal and eventually traveled around the world for 2 years as his US VISA was denied. During his travels, he wrote a book which now has 35,000 readers.
32 courses - 149 hours

Build SwiftUI apps for iOS 16
Create animated and interactive apps using new iOS 16 techniques using SwiftUI 4 and Xcode 16
4 hrs

Build a 3D Site Without Code with Framer
Design and publish a responsive site with 3D animation without writing a single line of code
3 hrs

Create 3D Site with Spline and React
Design and code a landing page with an interactive 3D asset using Spline and CodeSandbox
1 hrs

Build an Animated App with Rive and SwiftUI
Design and code an iOS app with Rive animated assets, icon animations, custom layouts and interactions
3 hrs

Build a SwiftUI app for iOS 15 Part 3
Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more
4 hrs

Build a SwiftUI app for iOS 15 Part 2
Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more
3 hrs

Build a SwiftUI app for iOS 15
Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more
4 hrs

React Livestreams
Learn how we can use React Hooks to build web apps using libraries, tools, apis and frameworks
4 hrs

Design Founder Livestreams
A journey on how we built DesignCode covering product design, management, analytics, revenue and a good dose of learning from our successes and failures
2 hrs

SwiftUI Advanced Handbook
An extensive series of tutorials covering advanced topics related to SwiftUI, with a main focus on backend and logic to take your SwiftUI skills to the next level
4 hrs

iOS Design Handbook
A complete guide to designing for iOS 14 with videos, examples and design files
2 hrs

SwiftUI Handbook
A comprehensive series of tutorials covering Xcode, SwiftUI and all the layout and development techniques
6 hrs

Build a web app with React Hooks
Learn how we built the new Design+Code site with React Hooks using Gatsby, Netlify, and advanced CSS techniques with Styled Components.
4 hrs

UI Design Handbook
A comprehensive guide to the best tips and tricks for UI design. Free tutorials for learning user interface design.
2 hrs

Figma Handbook
A comprehensive guide to the best tips and tricks in Figma
4 hrs

SwiftUI for iOS 14
Build a multi-platform app from scratch using the new techniques in iOS 14. We'll use the Sidebar and Lazy Grids to make the layout adaptive for iOS, iPadOS, macOS Big Sur and we'll learn the new Matched Geometry Effect to create beautiful transitions between screens without the complexity. This course is beginner-friendly and is taught step-by-step in a video format.
3 hrs

SwiftUI Livestreams
This is a compilation of the SwiftUI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.
19 hrs

UI Design Livestreams
This is a compilation of the UI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.
23 hrs

UI Design for Developers
In this course we'll learn how to use design systems, set up break points, typography, spacing, navigation, size rules for adapting to the iPad, mobile and web versions, and different techniques that translate well from design to code.
3 hrs

Build an app with SwiftUI Part 3
This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.
4 hrs

Build an app with SwiftUI Part 2
This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.
4 hrs

Build a full site in Webflow
Webflow is a design tool that can build production-ready experiences without code. You can implement CSS-driven adaptive layouts, build complex interactions and deploy all in one tool. Webflow also comes with a built-in content management system (CMS) and Ecommerce for creating a purchase experience without the need of third-party tools.
3 hrs

Advanced Prototyping in ProtoPie
ProtoPie is a cross-platform prototyping tool that creates prototypes nearly as powerful as those made with code, with half of the efforts, and zero code. It's perfect for designers who want to quickly experiment with advanced interactions using variables, conditions, sensors and more.
3 hrs

Build an app with SwiftUI Part 1
This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.
4 hrs

React Native for Designers Part 2
React Native is a popular Javascript framework that builds on top of React by using native components to create a real mobile app indistinguishable from one made using Xcode or Android Studio. The main difference with native development is that you get to use CSS, hot-reload, Javascript and other familiar techniques that the Web has grown over the past decades. Most importantly, you're building for both iOS and Android using the same codebase.
3 hrs

React Native for Designers
React Native is a popular Javascript framework that builds on top of React by using native components to create a real mobile app indistinguishable from one made using Xcode or Android Studio. The main difference with native development is that you get to use CSS, hot-reload, Javascript and other familiar techniques that the Web has grown over the past decades. Most importantly, you're building for both iOS and Android using the same codebase.
5 hrs

Design System in Figma
Learn how to use and design a collaborative and powerful design system in Figma. Design Systems provide a shared library of reusable components and guidelines and that will let you build products much faster
3 hrs

React for Designers
Learn how to build a modern site using React and the most efficient libraries to get your site/product online. Get familiar with Grid CSS, animations, interactions, dynamic data with Contentful and deploying your site with Netlify.
3 hrs

Swift Advanced
Learn Swift a robust and intuitive programming language created by Apple for building apps for iOS, Mac, Apple TV and Apple Watch
9 hrs

Learn Swift
Learn Swift a robust and intuitive programming language created by Apple for building apps for iOS, Mac, Apple TV and Apple Watch
4 hrs

Learn Sketch
Learn Sketch a design tool entirely vector-based and focused on user interface design
5 hrs

Learn iOS 11 Design
Learn colors, typography and layout for iOS 8
1 hrs