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Haptic feedback has become a standard in iOS. It's present in most interactions such as buttons, context menus and face ID. In SwiftUI, it's pretty straightfoward to create a haptic feedback, allowing you to use presets such as error and success, and also different strenghts to single pulses.

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1

Neumorphic Buttons

Create inner shadows with background color layers

16:37

2

Long Press Gesture

Detect a long press gesture and animate a button

14:05

3

Circle Button Animation

Create an icon animation and apply inner shadows using strokes

15:27

4

Tap Progress Animation

Create an animation based on the duration of the long press gesture

12:43

5

Haptic Feedback

Apply different strengths of haptic feedback to your interactions

5:35

6

Login and Variable Font Size

Create a basic login layout and apply font size based on width

12:01

7

3D Parallax and Looping Animation

Create a 3D parallax effect based on the drag position

9:48

8

TextField and Password

Create a form with an email textfield and password securefield

11:24

9

Keyboard and Alerts

Learn to center the screen and show alerts for your form

11:15

10

Lottie Loading Animation

Add animated assets to your SwiftUI app

12:56

11

Success Sequence Animation

Create an animated post-login screen with Lottie assets

11:26

12

Login with Firebase

Implement Firebase Auth and Cocoapods to your SwiftUI project

13:44

13

Login Environment Object

Save user states on an app level and build a full login experience

8:22

14

Persistent Login with UserDefaults

Make users logged even after they close the app

7:34

15

Adapting for iPad

Making your layout work for larger screens, iPhone SE and Slide Over

14:29

16

Environment Size Class

Apply styles based on groups of screen sizes

15:28

17

Fixing the UI and Animation

Adapting for multiple screens and fixing the animation for Safe Area and ScrollView

11:56

18

TabBar Below Views

Showing content and modals on top of the Tab Bar

9:11

19

Scrollable Card Content

Make the animated cards UI content scrollable

19:49

20

Submit to the App Store

Step-by-step guide for publishing your app to the App Store

15:19

Meet the instructor

We all try to be consistent with our way of teaching step-by-step, providing source files and prioritizing design in our courses.

Meng To

I design, code and write

Meng To is the author of Design+Code. Meng started off his career as a self-taught designer from Montreal and eventually traveled around the world for 2 years as his US VISA was denied. During his travels, he wrote a book which now has 35,000 readers.

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27 courses - 125 hours

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React Livestreams

Learn how we can use React Hooks to build web apps using libraries, tools, apis and frameworks

4 hrs

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Design Founder Livestreams

A journey on how we built DesignCode covering product design, management, analytics, revenue and a good dose of learning from our successes and failures

2 hrs

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SwiftUI Advanced Handbook

An extensive series of tutorials covering advanced topics related to SwiftUI, with a main focus on backend and logic to take your SwiftUI skills to the next level

3 hrs

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iOS Design Handbook

A complete guide to designing for iOS 14 with videos, examples and design files

2 hrs

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SwiftUI Handbook

A comprehensive series of tutorials covering Xcode, SwiftUI and all the layout and development techniques

5 hrs

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Build a web app with React Hooks

Learn how we built the new Design+Code site with React Hooks using Gatsby, Netlify, and advanced CSS techniques with Styled Components.

4 hrs

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Figma Handbook

A comprehensive guide to the best tips and tricks in Figma

1 hrs

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UI Design Handbook

A comprehensive guide to the best tips and tricks for UI design. Free tutorials for learning user interface design.

2 hrs

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SwiftUI for iOS 14

Build a multi-platform app from scratch using the new techniques in iOS 14. We'll use the Sidebar and Lazy Grids to make the layout adaptive for iOS, iPadOS, macOS Big Sur and we'll learn the new Matched Geometry Effect to create beautiful transitions between screens without the complexity. This course is beginner-friendly and is taught step-by-step in a video format.

3 hrs

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SwiftUI Livestreams

This is a compilation of the SwiftUI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.

17 hrs

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UI Design Livestreams

This is a compilation of the UI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff.

22 hrs

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UI Design for Developers

In this course we'll learn how to use design systems, set up break points, typography, spacing, navigation, size rules for adapting to the iPad, mobile and web versions, and different techniques that translate well from design to code.

3 hrs

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Build an app with SwiftUI Part 3

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

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Build an app with SwiftUI Part 2

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

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Build a full site in Webflow

Webflow is a design tool that can build production-ready experiences without code. You can implement CSS-driven adaptive layouts, build complex interactions and deploy all in one tool. Webflow also comes with a built-in content management system (CMS) and Ecommerce for creating a purchase experience without the need of third-party tools.

3 hrs

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Advanced Prototyping in ProtoPie

ProtoPie is a cross-platform prototyping tool that creates prototypes nearly as powerful as those made with code, with half of the efforts, and zero code. It's perfect for designers who want to quickly experiment with advanced interactions using variables, conditions, sensors and more.

3 hrs

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Build an app with SwiftUI Part 1

This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.

4 hrs

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UI Interactions in Framer Playground

Framer makes it incredibly easy to add complex user interactions inside your prototype, taking your design and code components to the next level. Playground allows you to quickly test new concepts within the all-new in-app code editor. You can combine your current app flow with new code components created in Playground.

3 hrs

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React Native for Designers Part 2

React Native is a popular Javascript framework that builds on top of React by using native components to create a real mobile app indistinguishable from one made using Xcode or Android Studio. The main difference with native development is that you get to use CSS, hot-reload, Javascript and other familiar techniques that the Web has grown over the past decades. Most importantly, you're building for both iOS and Android using the same codebase.

3 hrs

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React Native for Designers

React Native is a popular Javascript framework that builds on top of React by using native components to create a real mobile app indistinguishable from one made using Xcode or Android Studio. The main difference with native development is that you get to use CSS, hot-reload, Javascript and other familiar techniques that the Web has grown over the past decades. Most importantly, you're building for both iOS and Android using the same codebase.

5 hrs

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Design and Code in Framer X

Create powerful design and code components for your app and design system. Framer X is the only design tool to allows you to create code components that can be used in a React site. Developers can truly collaborate with designers in creating consistent and production-ready components.

3 hrs

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Design System in Figma

Learn how to use and design a collaborative and powerful design system in Figma. Design Systems provide a shared library of reusable components and guidelines and that will let you build products much faster

3 hrs

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React for Designers

Learn how to build a modern site using React and the most efficient libraries to get your site/product online. Get familiar with Grid CSS, animations, interactions, dynamic data with Contentful and deploying your site with Netlify.

3 hrs

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Swift Advanced

Learn Swift a robust and intuitive programming language created by Apple for building apps for iOS, Mac, Apple TV and Apple Watch

9 hrs

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Learn Swift

Learn Swift a robust and intuitive programming language created by Apple for building apps for iOS, Mac, Apple TV and Apple Watch

4 hrs

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Learn Sketch

Learn Sketch a design tool entirely vector-based and focused on user interface design

5 hrs

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Learn iOS 11 Design

Learn colors, typography and layout for iOS 8

1 hrs

Test your knowledge of SwiftUI iOS 13. Complete the course and get perfect results for this test to get your certificate.